vonduffen/koala
A geometry-blind Go engine that plays on any Euclidean tiling — square, hexagonal, triangular, the Archimedean and 2-uniform tilings, even aperiodic Penrose — with one graph neural network. Free to play in your browser.
GitHub repository with 6 stars and 0 forks.
Language: Python
Topics: 2-uniform-tilings, alphazero, baduk, board-game, browser-game, go, graph-neural-networks, mcts, monte-carlo-tree-search, penrose-tiling