kevinpbuckley/Vibe3D
Procedural 3D modeling as an AI Editor Toolset for Unreal Engine 5.8 — Modeling Mode's operators (primitives, booleans, lofts, remeshing, UVs, baking, rigging, collision, LODs) on the native MCP endpoint, with a modeling agent skill.
GitHub repository with 8 stars and 1 forks.
Language: C++
Topics: ai-agents, editor-toolset, geometry-script, mcp, procedural-modeling, ue5, unreal-engine, unreal-plugin