kanaworksai-hue/beach-sandbox
Real-time two-way coupling of a GPU shallow-water solver (KP07) and an erodible sand heightfield, in Godot 4.7 compute shaders.
GitHub repository with 7 stars and 1 forks.
Language: GDScript
Topics: compute-shader, erosion, fluid-simulation, godot, godot4, gpu, graphics, real-time, sand-simulation, shallow-water