jose-villegas/VCTRenderer
A real time global illumination solution that achieves glossy surfaces, diffuse reflection, specular reflection, ambient occlusion, indirect shadows, soft shadows, emissive materials and 2-bounce GI. Published here http://ieeexplore.ieee.org/abstract/document/7833375/
GitHub repository with 659 stars and 66 forks.
Language: C++
Topics: computer-graphics, cplusplus, engine, global-illumination, opengl, real-time