jeffreylanters/unity-entity-component-system
A better approach to game design that allows you to concentrate on the actual problems you are solving: the data and behavior that make up your game. By moving from object-oriented to data-oriented design it will be easier for you to reuse the code and easier for others to understand and work on it.
GitHub repository with 115 stars and 10 forks.
Language: C#
Topics: data-oriented, entity-component-system, unity