electronstudio/raylib-python-cffi
Python CFFI bindings for Raylib
GitHub repository with 244 stars and 43 forks.
Language: Python
Topics: gamedev, python, raylib, raylib-python
Python CFFI bindings for Raylib
GitHub repository with 244 stars and 43 forks.
Language: Python
Topics: gamedev, python, raylib, raylib-python
2026-06-05: 244 stars and 43 forks.
A next-generation AI-powered text adventure engine featuring dynamic storytelling, procedural world-building, and immersive visual/auditory generation.
GitHub repository with 5 stars and 1 forks.
Trending score: 0.04; stars gained: +0; forks gained: +0.
Language: Python
Topics: adventure-engine, ai-storytelling, llm, quest-generator, rpg, text-adventure
The agent that grows with you
GitHub repository with 182,620 stars and 31,311 forks.
Trending score: 5.95; stars gained: +1,867; forks gained: +361.
Language: Python
Topics: ai, ai-agent, ai-agents, anthropic, chatgpt, claude
Compress tool outputs, logs, files, and RAG chunks before they reach the LLM. 60-95% fewer tokens, same answers. Library, proxy, MCP server.
GitHub repository with 14,053 stars and 885 forks.
Trending score: 5.69; stars gained: +2,829; forks gained: +175.
Language: Python
Topics: agent, ai, anthropic, compression, context-engineering, context-window
Academic Research Skills for Claude Code: research → write → review → revise → finalize
GitHub repository with 27,643 stars and 2,276 forks.
Trending score: 5.52; stars gained: +1,079; forks gained: +89.
Language: Python
Topics: academic-pipeline, academic-writing, ai-research, claude, claude-code, literature-review
Learn it. Build it. Ship it for others.
GitHub repository with 28,711 stars and 4,695 forks.
Trending score: 5.32; stars gained: +1,261; forks gained: +238.
Language: Python
Topics: agents, ai, ai-agents, ai-engineering, computer-vision, course
An opinionated list of Python frameworks, libraries, tools, and resources
GitHub repository with 301,435 stars and 28,046 forks.
Trending score: 4.60; stars gained: +518; forks gained: +24.
Language: Python
Topics: awesome, collections, python, python-frameworks, python-libraries, python-tools
Use claude-code for free in the terminal, VSCode extension or discord like OpenClaw (voice supported)
GitHub repository with 32,540 stars and 4,942 forks.
Trending score: 4.56; stars gained: +467; forks gained: +82.
Language: Python
Defold is a completely free to use game engine for development of desktop, mobile and web games.
GitHub repository with 6,079 stars and 432 forks.
Trending score: 2.22; stars gained: +9; forks gained: +1.
Language: C++
Topics: c-plus-plus, clojure, defold, game-development, game-engine, gamedev
A simple and easy-to-use library to enjoy videogames programming
GitHub repository with 33,299 stars and 3,132 forks.
Trending score: 1.37; stars gained: +26; forks gained: +3.
Language: C
Topics: raylib, c, videogames, programming, opengl, android
Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations without any fees or commercial obligations.
GitHub repository with 9,313 stars and 2,497 forks.
Trending score: 1.19; stars gained: +13; forks gained: +1.
Language: C++
Topics: 3d-graphics, 3d-graphics-engine, animation, game-development, game-engine, gamedev
Desktop/Android/HTML5/iOS Java game development framework
GitHub repository with 25,129 stars and 6,534 forks.
Trending score: 0.90; stars gained: +6; forks gained: +0.
Language: Java
Topics: libgdx, java, game, cross-platform, android, ios
Blender Addon Collection with Hard Ops, UV pack, render managers, and rigging tools—premium addon bundle for Blender LTS.
GitHub repository with 25 stars and 0 forks.
Trending score: 0.85; stars gained: +6; forks gained: +0.
Topics: 3d-modeling, addons, blender, collection, full-version, gamedev
2D skeletal animation runtimes for Spine.
GitHub repository with 5,133 stars and 3,101 forks.
Trending score: 0.82; stars gained: +6; forks gained: +5.
Language: C++
Topics: 2d, animations, game-dev, gamedev, runtimes, skeletal