Vovan675/Solis
C++ engine with a bindless RHI (Vulkan, Direct3D 12), frame graph, deferred PBR, HLSL, ray tracing, geometry streaming, DLSS
GitHub repository with 9 stars and 0 forks.
Language: C++
Topics: 3d, engine, raytracing, vulkan, dx12, nanite, ddgi, directx12, game-engine, global-illumination