Rabbid76/graphics-snippets
Shading techniques and GLSL snippets
GitHub repository with 231 stars and 18 forks.
Language: C++
Topics: glsl, webgl, javascript, opengl, cpp, python, computer-graphics
Shading techniques and GLSL snippets
GitHub repository with 231 stars and 18 forks.
Language: C++
Topics: glsl, webgl, javascript, opengl, cpp, python, computer-graphics
2026-06-05: 231 stars and 18 forks.
Making it easier to work with shaders
GitHub repository with 5,349 stars and 451 forks.
Trending score: 2.08; stars gained: +4; forks gained: +2.
Language: C++
Topics: shaders, hlsl, glsl, d3d12, vulkan, cuda
LLM inference in C/C++
GitHub repository with 114,740 stars and 19,198 forks.
Trending score: 4.40; stars gained: +304; forks gained: +99.
Language: C++
Topics: ggml
DuckDB is an analytical in-process SQL database management system
GitHub repository with 38,622 stars and 3,299 forks.
Trending score: 3.50; stars gained: +40; forks gained: +6.
Language: C++
Topics: analytics, database, embedded-database, olap, sql
Community maintained hardware plugin for vLLM on Ascend
GitHub repository with 2,201 stars and 1,350 forks.
Trending score: 3.25; stars gained: +16; forks gained: +22.
Language: C++
Topics: ascend, inference, llm, llm-serving, llmops, mlops
:electron: Build cross-platform desktop apps with JavaScript, HTML, and CSS
GitHub repository with 121,543 stars and 17,235 forks.
Trending score: 3.02; stars gained: +16; forks gained: +2.
Language: C++
Topics: electron, javascript, c-plus-plus, html, css, chrome
ClickHouse® is a real-time analytics database management system
GitHub repository with 47,834 stars and 8,469 forks.
Trending score: 2.96; stars gained: +53; forks gained: +10.
Language: C++
Topics: ai, analytics, big-data, clickhouse, cloud-native, cpp
Truly independent web browser
GitHub repository with 63,772 stars and 3,075 forks.
Trending score: 2.89; stars gained: +52; forks gained: +5.
Language: C++
Topics: browser, browser-engine
Making it easier to work with shaders
GitHub repository with 5,349 stars and 451 forks.
Trending score: 2.08; stars gained: +4; forks gained: +2.
Language: C++
Topics: shaders, hlsl, glsl, d3d12, vulkan, cuda
A high-performance Fabric & NeoForge Minecraft utility mod developed during the Jurassic period, featuring advanced rendering optimization and anti-cheat compatibility, which wasn't unearthed until 2026.
GitHub repository with 112 stars and 29 forks.
Trending score: 0.93; stars gained: +8; forks gained: +1.
Language: Java
Topics: 2b2t-utility-mod, compute-graphics, fabric, glsl, grimac, java
Interior mapping with shader in Three.js. Color and texture of all surfaces can be individually changed using shader uniform.
GitHub repository with 51 stars and 7 forks.
Trending score: 0.76; stars gained: +5; forks gained: +0.
Language: JavaScript
Topics: glsl, glsl-shader, javascript, javascript-project, shader, three
.Net GPU compute for the browser and desktop. Write once, run on WebGPU, WebGL, Wasm, CUDA, OpenCL, and CPU
GitHub repository with 22 stars and 2 forks.
Trending score: 0.05; stars gained: +0; forks gained: +0.
Language: C#
Topics: blazor, blazor-webassembly, gpgpu-computing, ilgpu, parallel-processing, transpilers
Grok WebGL2 and GLSL through spaced repetition and hands-on projects. A zero-to-hero guide covering the programmable geometry pipeline, state management, and 3D shader logic.
GitHub repository with 66 stars and 3 forks.
Trending score: 0.05; stars gained: +0; forks gained: +0.
Topics: creative-coding, educational-resources, glsl, graphics-programming, spaced-repetition, webgl2
Interior mapping with shader in Three.js. Color and texture of all surfaces can be individually changed using shader uniform.
GitHub repository with 5 stars and 0 forks.
Trending score: 0.05; stars gained: +0; forks gained: +0.
Language: JavaScript
Topics: glsl, glsl-shader, javascript, javascript-project, shader, three