BrokenSource/Pianola
🎹 Smoothest piano roll visualizer
GitHub repository with 33 stars and 4 forks.
Language: GLSL
Topics: glsl, glsl-shader, midi, midi-player, midi-visualizer, music-visualizer, piano, piano-roll, python-midi, shaders
🎹 Smoothest piano roll visualizer
GitHub repository with 33 stars and 4 forks.
Language: GLSL
Topics: glsl, glsl-shader, midi, midi-player, midi-visualizer, music-visualizer, piano, piano-roll, python-midi, shaders
2026-06-05: 33 stars and 4 forks.
Anime-aware (Auto-Detection) MPV configuration with Anime4K, FSRCNNX, NNEDI, SD/HD pipelines for Anime and Live-Action and clean OSD
GitHub repository with 136 stars and 1 forks.
Trending score: 0.68; stars gained: +3; forks gained: +0.
Language: GLSL
Topics: anime, anime4k, lua-script, mpv, nnedi3, upscaling
Skills, agents, hooks. Cross-harness. With a side of Pi.
GitHub repository with 27 stars and 8 forks.
Trending score: 0.33; stars gained: +1; forks gained: +0.
Language: GLSL
GitHub repository with 59 stars and 38 forks.
Trending score: 0.32; stars gained: +0; forks gained: +0.
Language: GLSL
Golden Days is a Minecraft resource pack meant to bring back old textures, lighting, names, and sounds from older versions of Minecraft.
GitHub repository with 242 stars and 12 forks.
Trending score: 0.22; stars gained: +0; forks gained: +0.
Language: GLSL
Topics: colormatic, fabric, minecraft, minecraft-beta, minecraft-resourcepack, optifine
An explorative shaderpack for Minecraft: Java Edition
GitHub repository with 543 stars and 25 forks.
Trending score: 0.19; stars gained: +0; forks gained: +0.
Language: GLSL
My awesome dotfiles :rocket:
GitHub repository with 109 stars and 4 forks.
Trending score: 0.11; stars gained: +0; forks gained: +0.
Language: GLSL
Topics: dotfiles, intellij, zsh-configuration, tmux-configuration, vim-configuration, git-configuration
Making it easier to work with shaders
GitHub repository with 5,349 stars and 451 forks.
Trending score: 2.08; stars gained: +4; forks gained: +2.
Language: C++
Topics: shaders, hlsl, glsl, d3d12, vulkan, cuda
A high-performance Fabric & NeoForge Minecraft utility mod developed during the Jurassic period, featuring advanced rendering optimization and anti-cheat compatibility, which wasn't unearthed until 2026.
GitHub repository with 112 stars and 29 forks.
Trending score: 0.93; stars gained: +8; forks gained: +1.
Language: Java
Topics: 2b2t-utility-mod, compute-graphics, fabric, glsl, grimac, java
Interior mapping with shader in Three.js. Color and texture of all surfaces can be individually changed using shader uniform.
GitHub repository with 51 stars and 7 forks.
Trending score: 0.76; stars gained: +5; forks gained: +0.
Language: JavaScript
Topics: glsl, glsl-shader, javascript, javascript-project, shader, three
Inviwo - Interactive Visualization Workshop
GitHub repository with 521 stars and 152 forks.
Trending score: 0.32; stars gained: +1; forks gained: +0.
Language: C++
Topics: flow-visualization, glsl, inviwo, opencl, opengl, scientific-visualization
.Net GPU compute for the browser and desktop. Write once, run on WebGPU, WebGL, Wasm, CUDA, OpenCL, and CPU
GitHub repository with 22 stars and 2 forks.
Trending score: 0.05; stars gained: +0; forks gained: +0.
Language: C#
Topics: blazor, blazor-webassembly, cuda, distributed-computing, dotnet, fractals
Interior mapping with shader in Three.js. Color and texture of all surfaces can be individually changed using shader uniform.
GitHub repository with 5 stars and 0 forks.
Trending score: 0.05; stars gained: +0; forks gained: +0.
Language: JavaScript
Topics: glsl, glsl-shader, javascript, javascript-project, shader, three